Open Blooshing opened 1 year ago
This issue seems to also happen in mania: Quick showcase video I just did. The imported play shows 46 misses before the replay and after the play has finished it shows 59 misses at the end (in the results screen). I am not sure if this is more of a Mod + Classic issue rather than an import issue?
Type
Game behaviour
Bug description
Hello, I am not sure if this is something on my end or what but this is on the most recent release of lazer.
A replay from stable being imported into lazer shows the correct miss count in song select, but when the playback speed is modified I am getting a lot of misses:
This is particularly of my interest as this somehow impedes on the recent osu!monthly ctb score showcase that i labeled as 4xmiss when in reality it is an FC:
Screenshots or videos
here is video that is currently being showcased
Version
2022.731.1-lazer
Logs
performance.log runtime.log updater.log database.log legacy-ipc.log network.log