ppy / osu

rhythm is just a *click* away!
https://osu.ppy.sh
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Beatmap listing rarely shows same song twice #20170

Closed smoogipoo closed 1 year ago

smoogipoo commented 2 years ago

Not sure on the cause of this one. Maybe our side, maybe osu-web.

Discussed in https://github.com/ppy/osu/discussions/20169

Originally posted by **Non-Binary-Programmer** September 7, 2022 ### Type Game behaviour ### Bug description Rarely, the beatmap listing will show two copies of the same song. Additionally, when you begin to download one the other also shows the download progress. This has only happened for me with the beatmap of [CORE](https://osu.ppy.sh/beatmapsets/481511#osu/1271279), and it is inconsistent. ### Screenshots or videos Screen Shot 2022-09-06 at 2 50 27 PM (When hovered or clicked on, the beatmaps are exactly identical) ### Version 2022.902.1 ### Logs [database.log](https://github.com/ppy/osu/files/9501118/database.log) [network.log](https://github.com/ppy/osu/files/9501119/network.log) [performance.log](https://github.com/ppy/osu/files/9501120/performance.log) [runtime.log](https://github.com/ppy/osu/files/9501121/runtime.log)
Non-Binary-Programmer commented 2 years ago
Screen Shot 2022-10-27 at 8 42 13 PM

The issue has returned (ver. 2022.1022.0-lazer); search term "Ryuusei Aika".

database.log input.log network.log performance.log runtime.log

peppy commented 2 years ago

This is still open and tracked at osu-web (ppy/osu-web#9270) for what that's worth.

frenzibyte commented 1 year ago

That's weird, if the beatmaps are equivalent and failed the LINQ explicit operation, then the game would've crashed the moment both of them are added to the listing...