Closed ImJustAFish closed 10 months ago
This is by design.
Main menu doesn't filter beatmaps by ruleset when looking for something to play, but song select does. You have catch ruleset active and converts off, so if the beatmap chosen by the game at the start does not have a catch difficulty, song select will arbitrarily switch to something that fits the active filters.
This is by design.
Main menu doesn't filter beatmaps by ruleset when looking for something to play, but song select does. You have catch ruleset active and converts off, so if the beatmap chosen by the game at the start does not have a catch difficulty, song select will arbitrarily switch to something that fits the active filters.
ah that makes sense, thanks!
This is by design.
Is there a valid design reason to not have the user-set difficulty/ruleset filters apply for the main menu playlist? It is a bit disappointing to find a nice song on game startup, only to find that it is way outside the star range you have set.
If you see value in this, open a discussion. Depends how many others would like the behaviour to change.
Type
Crash to desktop
Bug description
Upon entering the song selection screen, one of three things happens: song selection matches "now playing" song selection defaults to lowest difficulty map song selection plays random map
not a big priority but it is a small annoyance to be had.
Screenshots or videos
https://github.com/ppy/osu/assets/66386095/38547cb8-4e52-433a-8b2c-f1137c486bf0
Version
2023.1218.1
Logs
compressed-logs.zip