Closed Squaduck closed 10 months ago
Game behaviour
beatmaps that play audio samples on top of the music don't account for pitch shifting when playing back at a different speed. The audio sample gets pitch-shifted.
https://github.com/ppy/osu/assets/55469508/6002c71c-085e-48be-8957-e4c24e06162e
2023.1231.0
compressed-logs.zip
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Type
Game behaviour
Bug description
beatmaps that play audio samples on top of the music don't account for pitch shifting when playing back at a different speed. The audio sample gets pitch-shifted.
Screenshots or videos
https://github.com/ppy/osu/assets/55469508/6002c71c-085e-48be-8957-e4c24e06162e
Version
2023.1231.0
Logs
compressed-logs.zip