in the osu taiko editor when you select a hit obj it would show the beat snap lines in the mapping area
when selecting 1 hit obj the snap lines are shown, the "Update" frame-time goes up by 2 - 4ms
the lag seems to be more noticeable on longer maps (e.g. map that are longer than 5 minutes)
when selecting multiple obj, it would lag on the first obj and the rest is smooth
(which is the reason why i think the problem here is are the beat snap lines)
the lag doesn't happen (or is barely noticeable) when clicking on the "Hit" button on the toolbox which also shows the beat snap lines
Type
Performance
Bug description
in the osu taiko editor when you select a hit obj it would show the beat snap lines in the mapping area
when selecting 1 hit obj the snap lines are shown, the "Update" frame-time goes up by 2 - 4ms the lag seems to be more noticeable on longer maps (e.g. map that are longer than 5 minutes)
when selecting multiple obj, it would lag on the first obj and the rest is smooth (which is the reason why i think the problem here is are the beat snap lines)
the lag doesn't happen (or is barely noticeable) when clicking on the "Hit" button on the toolbox which also shows the beat snap lines
Screenshots or videos
https://github.com/ppy/osu/assets/73419369/22f697b7-5ce7-4f27-90d8-aea80f12acb0
Version
2024.521.2-lazer
Logs
compressed-logs.zip