In osu!stable, spinners in osu!taiko fade in about one second or so before the player interacts with them, so on occasion, mappers will set a spinner's SV speed to a very low number (such as 0.01) so that the spinner fades in directly on the player. However, in osu!lazer, spinners appear from the right of the screen like any other object, which means that low SV spinners can be on the screen for multiple minutes, heavily distracting from gameplay and the author's intended experience. This can be seen in multiple ranked maps.
Shown below are instances of this occurring in One of Us, mapped by X a v y, and 《/nttld.:beings》~Truth in Uncertainty~, mapped by Hivie. Both are ranked maps.
Type
Cosmetic
Bug description
In osu!stable, spinners in osu!taiko fade in about one second or so before the player interacts with them, so on occasion, mappers will set a spinner's SV speed to a very low number (such as 0.01) so that the spinner fades in directly on the player. However, in osu!lazer, spinners appear from the right of the screen like any other object, which means that low SV spinners can be on the screen for multiple minutes, heavily distracting from gameplay and the author's intended experience. This can be seen in multiple ranked maps.
Shown below are instances of this occurring in One of Us, mapped by X a v y, and 《/nttld.:beings》~Truth in Uncertainty~, mapped by Hivie. Both are ranked maps.
Screenshots or videos
https://github.com/ppy/osu/assets/103844030/534f71f6-5757-4e63-a992-c1a662400e40
Version
2024.521.2-lazer
Logs
compressed-logs.zip