Closed bdach closed 2 months ago
osu!catch catcher no longer responds to input after toggling autoplay on then off:
https://github.com/ppy/osu/assets/22781491/d836bf56-dd68-463e-8ace-746df40b49f8
(this one is less severe) on any ruleset, holding a game key then turning on autoplay keeps the key pressed indefinitely, and the autoplay cannot hit any object with that key:
https://github.com/ppy/osu/assets/22781491/d2fd0cc5-e258-4008-960c-e6df4d66ec49
Issues should in theory be fixed although I wouldn't be surprised to see test failures.
Requesting another review mainly for https://github.com/ppy/osu/pull/28705#discussion_r1665036699.
In stable, these hotkeys are explained in a raw text string top-left of test play mode. I'd like to see something similar, but probably better implemented as a tool container in PlayerSettingsOverlay
which also allows click/touch access to the various controls.
@bdach any thoughts on this part? I'm fine with getting this in as-is but also don't want the visibility of these keys to be forgotten.
Having these rebindable and show up in the keybinding panel was supposed to be my solution to the issue of discoverability of these, but I guess I don't see any reason not to try and add these back as actual on-screen buttons with a tooltip that shows the relevant key combination I guess.
Yeah I get that they are there, but that likely isn't going to be the first place people look to find hotkeys.
In stable we used to have a help overlay which revealed all the hotkeys that aren't necessarily visible otherwise, maybe that can be something we can explore in the future.
Going to get this in first, regardless.
Namely:
There are more that are currently intentionally unimplemented: