Closed aL1NaZ4R closed 2 months ago
You can select multiple objects and adjust the volume of all of them at once (although you will have to do it for each piece of the slider, i.e. head/tail/whatever-you-name-the-middle).
I think we can further improve the experience of interacting with a number box by selecting the entire number when clicking on them, instead of requiring the user to drag? @peppy thoughts?
I think we can further improve the experience of interacting with a number box by selecting the entire number when clicking on them, instead of requiring the user to drag?
What does that have to do with the issue? The video shows the user selecting the entirety of the text, but some of their input is apparently getting eaten? That sounds like the bigger issue to me here.
I do agree the content should be selected for both of the textboxes in this popup.
I don't have a mouse connected to test with, but it looks like this may be a bug from typing while a drag operation has not yet finished on the textbox? If possible we'd want to be cancelling the drag operation as soon as the user types anything.
I don't have a mouse connected to test with, but it looks like this may be a bug from typing while a drag operation has not yet finished on the textbox? If possible we'd want to be cancelling the drag operation as soon as the user types anything.
That does indeed seem to be the underlying cause of the issue. Couldn't notice it out immediately.
Type
Game behaviour
Bug description
Hi. As you can see in this video, I'm trying to change those volumes to "60" but it looks like my 0 overwrites the 6
https://github.com/ppy/osu/assets/89677246/249891f2-4a6b-4d9d-80e5-e22c102f2a58
Screenshots or videos
No response
Version
2024.625.2
Logs
compressed-logs.zip