Closed frarg closed 2 months ago
Skin playfield follows game playfield. I can't be sure if this is a bug.
This was intentionally changed. See https://github.com/ppy/osu/discussions/28579.
Would it be possible to add another layer that acts the same as the UI layer, but doesn't get hidden when the interface is hidden? Or at the very least, add an option to make the UR bar act the same way it does in stable (stays visible all the time, regardless of if the interface is enabled or not)? I don't think many people want it to move around the way it does in my screenshots
In some indeterminate future it will probably be toggleable on a per element basis as to whether interface hiding hides that element.
Thank you for the info!
Type
Cosmetic
Bug description
This is most noticeable with the UR bar for me since it's the only element I use in the playfield, but happens with any element added there (I added the BPM counter to illustrate).
CS0 (elements are almost entirely off-screen):
CS3:
CS7:
CS10:
I can't think of any reason this behaviour should be intended. Let me know if you need more details or information on my settings
Screenshots or videos
No response
Version
2024.727.0-lazer
Logs
compressed-logs.zip