Closed ghost closed 5 years ago
Is a result of async disposal. Can reproduce. Fix not so easy.
commit 3a7d09d6f (with osu-framwork v2019.116.0 and the fix, i think?) I still have "unhandled exceptions" when reproducing the steps.
For the bug to appear, the map has to load entirely once, then the next time it loads, a click on "beatmap hit sounds" will throw an exception.
Sorry, this one is fixed too.. :s
Describe your problem:
Can't reproduce the crash anymore... :( now I only get "unhandled exception" notifications... bellow the runtime.log when it crashed.
Screenshots or videos showing encountered issue: none
osu!lazer version: commit e4ff36a5b Built with dotnet 2.2.100 on archlinux with the following command:
Logs:
stack trace:
runtime.log:
Computer Specifications: arch: x86_64-pc-linux-gnu cpu: i5-6200U (6th gen skylake, 2 cores, 4 threads) glx vendor string: Mesa Project and SGI (no discrete gpu)