Open smileyhead opened 5 years ago
Perhaps we could add an option for moving or hiding the progress indicator when a storyboard is being played. I'd also try moving the progress indication to the bottom left or top right, but I don't know how good that would look with the text alignment.
Moving the indicator into a corner was my first idea too, but that wouldn't fit well with the alignment of the other elements and would disbalance the UI.
We may consider hiding it when the user is not interacting with the game. Similar to the cursor handling on stable.
Describe the feature: The Current Progress indicator can be quite obstructive during breaks with storyboards or video. If there's a video playing or storyboard activity during a break, the indicator could move away from the middle of the screen to make the background more visible.
Proposal designs of the feature: Here's a mockup I've made in PDN. The indicator moves to the bottom of the screen, changes to a more compact layout, while still retaining all the information, and stripping the fancy visuals (the countdown bar and the arrows). A drop shadow is added to make it more distinguishable from the background.