NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
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Great idea. Here are a couple of libraries you may find useful to study #1
A crossplatform vector rendering library for C# is something we really need.
This is a crossplatform SVG library that does some work in this direction, but still incomplete: https://github.com/vvvv/SVG
It uses System.Drawing, but you can use a iOS/OSX Coregraphics implementation of System.Drawing here:
https://github.com/mono/sysdrawing-coregraphics
Many things are still missing, but it's a start.