NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.
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Project with NGraphis 0.4.0 or 0.3.1 does not pass Windows Store certification #59
Our application using NGraphics and SharpDX does not pass Windows Store certification because, as I understand it, its linked with debug version of the library:
The binary NGraphics.WindowsStore.dll is built in debug mode.
The binary NGraphics.dll is built in debug mode.
Also the SharpDX library is using some incompatible API:
D2D1GetGradientMeshInteriorPointsFromCoonsPatch in d2d1.dll is not supported for this application type. SharpDX.Direct2D1.dll calls this API.
API D3D11On12CreateDevice in d3d11.dll is not supported for this application type. SharpDX.Direct3D11.dll calls this API.
Tried with NGraphics 0.3.1 and 0.4.0. Any clue how to pass Windows Store certification with NGraphics, please?
Our application using NGraphics and SharpDX does not pass Windows Store certification because, as I understand it, its linked with debug version of the library:
Also the SharpDX library is using some incompatible API:
Tried with NGraphics 0.3.1 and 0.4.0. Any clue how to pass Windows Store certification with NGraphics, please?