Open jumpjack opened 10 months ago
You would need to use another program like Vridge or iVRy to get the phone to show up in SteamVR, then it should work with UEVR.
But it's not something UEVR would support directly, that's way beyond the scope of the program.
Any modern Android smartphone now supports ARCore libraries, which provide 6DOF by merging input from accelerometer, gyro and camera. So could such a phone be used as a VR Viewer with this software? (It can with other softwares, but it's quite tricky).