When the 'Chain feature difficulty' is medium the number of shots required for Meltdown is 5.
This produces a valid sequence of callouts as the switches are hit:
0 -> "power towers going critical.wav"
1 -> "reactor 1 stabilized.wav"
2 -> "reactor 2 stabilized.wav"
3 -> "reactor 3 stabilized.wav"
4 -> "reactor 4 stabilized.wav"
5 -> "all reactors stabilized.wav"
When the 'Chain feature difficulty' is easy the number of shots required for Meltdown is 3.
This produces a sequence of callouts that never announces the end of the mode:
0 -> "power towers going critical.wav"
1 -> "reactor 1 stabilized.wav"
2 -> "reactor 2 stabilized.wav"
3 -> "reactor 3 stabilized.wav"
The last callout should be "all reactors stabilized.wav"
When the 'Chain feature difficulty' is hard the number of shots required for Meltdown is 7.
This produces a sequence of callouts that announces the end of the mode prematurely:
0 -> "power towers going critical.wav"
1 -> "reactor 1 stabilized.wav"
2 -> "reactor 2 stabilized.wav"
3 -> "reactor 3 stabilized.wav"
4 -> "reactor 4 stabilized.wav"
5 -> "all reactors stabilized.wav"
6 -> "all reactors stabilized.wav"
7 -> "all reactors stabilized.wav"
There are no callouts for 5 or 6 reactors.
The easiest way to deal with the missing sound files is to change the number of shots required
easy -> 3
medium -> 4
hard -> 5
When the 'Chain feature difficulty' is medium the number of shots required for Meltdown is 5. This produces a valid sequence of callouts as the switches are hit: 0 -> "power towers going critical.wav" 1 -> "reactor 1 stabilized.wav" 2 -> "reactor 2 stabilized.wav" 3 -> "reactor 3 stabilized.wav" 4 -> "reactor 4 stabilized.wav" 5 -> "all reactors stabilized.wav"
When the 'Chain feature difficulty' is easy the number of shots required for Meltdown is 3. This produces a sequence of callouts that never announces the end of the mode: 0 -> "power towers going critical.wav" 1 -> "reactor 1 stabilized.wav" 2 -> "reactor 2 stabilized.wav" 3 -> "reactor 3 stabilized.wav" The last callout should be "all reactors stabilized.wav"
When the 'Chain feature difficulty' is hard the number of shots required for Meltdown is 7. This produces a sequence of callouts that announces the end of the mode prematurely: 0 -> "power towers going critical.wav" 1 -> "reactor 1 stabilized.wav" 2 -> "reactor 2 stabilized.wav" 3 -> "reactor 3 stabilized.wav" 4 -> "reactor 4 stabilized.wav" 5 -> "all reactors stabilized.wav" 6 -> "all reactors stabilized.wav" 7 -> "all reactors stabilized.wav"
There are no callouts for 5 or 6 reactors. The easiest way to deal with the missing sound files is to change the number of shots required easy -> 3 medium -> 4 hard -> 5