Closed blanxdev closed 1 year ago
There is a typo in UnityGLTF/Assets/UnityGLTF/Runtime/Scripts/Extensions/TextMeshExport.cs
var newS = Shader.Find("TestMeshPro/Mobile/Distance Field");
should be
var newS = Shader.Find("TextMeshPro/Mobile/Distance Field");
Thank you!
There is a typo in UnityGLTF/Assets/UnityGLTF/Runtime/Scripts/Extensions/TextMeshExport.cs
should be