prehensilecode / blacktree-nocturne

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Nocturne does not restore day mode colors if "Tint Colors" is selected #7

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Start Nocturne. Check the box that says "Tint Colors". Leave other settings 
at default.
2. Switch to night mode.
3. Switch back to day mode.

What is the expected output? What do you see instead?
Expected result: The screen should be restored to normal colors.

Actual result: The screen restores correctly for a moment, but then turns red 
monochrome. The 
red is not the same as night mode; it appears to be inverted.

What version of the product are you using? On what operating system?

Nocturne 1.0.6 on OS X 10.5.4. System is a current-generation MacBook Pro 2.4 
GHz Core 2 
Duo, 4 GB RAM, GeForce 8600M GT graphics with 256 MB VRAM.

Please provide any additional information below.

I hate to file a bug so soon. I randomly checked for a Nocturne update and it 
looks like I was the 
very first person to download 1.0.6, a few seconds after it was posted!

Original issue reported on code.google.com by n...@natesilva.com on 2 Sep 2008 at 10:18

Attachments:

GoogleCodeExporter commented 9 years ago
More notes: This also happens with Nocturne 1.0.5. It does not happen with 
version 1.0.4.

Original comment by n...@natesilva.com on 2 Sep 2008 at 10:23

GoogleCodeExporter commented 9 years ago
I can confirm this bug also with 10.5.6, on a Rev3 MPB with 4GB ram.  1.0.4 did 
not do this, but in a multi-
monitor setup, the tint feature did not work properly (main screen/external 
monitor would tint, MBP screen 
would just invert, which was blinding as my default BG is black)

Original comment by dku...@gmail.com on 14 Feb 2009 at 8:11

GoogleCodeExporter commented 9 years ago
Same issue here with a gen 2 MBA

Original comment by han.y...@gmail.com on 20 Feb 2009 at 7:54

GoogleCodeExporter commented 9 years ago
bug confirmed by me also.  I tried to capture it via screenflow but it doesn't 
record the wizardry of nocturne. 

Original comment by canbu...@gmail.com on 8 Mar 2009 at 8:23

GoogleCodeExporter commented 9 years ago
I can confirm this on 10.5.7

Original comment by sybersn...@gmail.com on 5 Aug 2009 at 5:15

GoogleCodeExporter commented 9 years ago
Quite simple to patch: For some reason the "updateGamma" is called again after
everything switched back to day vision. I just added and additional check for 
the
enabled flag.

This fixes the problem for me.

Original comment by untoldw...@googlemail.com on 22 Sep 2009 at 4:09

Attachments:

GoogleCodeExporter commented 9 years ago
That worked perfectly. I hope the project maintainer will incorporate this fix.

Original comment by natevanc...@gmail.com on 22 Sep 2009 at 4:16

GoogleCodeExporter commented 9 years ago
The fix is still not included (version 2.0.0). Can there anything be done about 
this?
(Except compiling the app on my own)

Original comment by t...@tulpe-media.de on 25 Nov 2009 at 9:58

GoogleCodeExporter commented 9 years ago
The patch in comment #6 works for me (version 2.0.0 svn r17).  To build on OSX 
10.6.2 I needed to change the 
SDKROOT as well, since the macosx10.4 sdk root was not available. 

Original comment by milli...@gmail.com on 16 Dec 2009 at 6:23

Attachments:

GoogleCodeExporter commented 9 years ago
Using version 2.0.0
For those who (like me) lack the programming skills needed to try the above 
fixes,
quitting Nocturn restores normal colors.  If you quit Nocturn while in night 
mode
then restarting it will restore night mode.  If you quit while in the screwed up
version of day mode, then restarting Nocturn will alter the menu bar and may do 
some
other odd things, but putting it into night mode works fine.

Original comment by dztu...@gmail.com on 22 Dec 2009 at 11:16

GoogleCodeExporter commented 9 years ago
Here's an unofficial build that includes the patch in comment #6, if anyone 
needs it and doesn't want to/doesn't know how to recompile the program.  It's 
based on v.2.0.0 (SVN r17), with the patch applied.

I compiled it on OS X 10.6.3, with 10.5 set as target, so it should work fine 
on both Leopard and Snow Leopard.

Original comment by emanuele...@gmail.com on 11 Jun 2010 at 4:36

Attachments:

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r18.

Original comment by yogi.pa...@gmail.com on 23 Jan 2011 at 9:43

GoogleCodeExporter commented 9 years ago
thanks, emanuele!

Original comment by Rangerda...@gmail.com on 22 Apr 2012 at 4:03