Closed preister closed 9 years ago
Implementation is relatively easy, number updates are handled in fn_hudUpdate.sqf and the number fields and icons are defined in ui.hpp. More difficult is to find a nice icon which is descriptive and a nice way to display the numbers - current ideas are a sheriff star and and money in k.
However there are 2 issues I see here, rounding of numbers is a frnk mess in sqf and I wander what we achieve with displaying just a number, is that really a good way to let a player know how much they are wanted?
PS. On a second though numbers are definitely the most generic solution with the most robustness towards future changes, lets just go with numbers first.
Dubbz suggested kk for displaying the numbers which sounds quite sensible.
Did you get anywhere with this one mate or have you put it on the back burner?
Not really, but was focusing on bugs. So this is the next on the development list.
Currently in the pipeline ahead of this:
... what's next after this @CeltS-Dubbz261 tell me your wish list :) ?
@CeltS-Dubbz261 Icon? http://oyster.ignimgs.com/mediawiki/apis.ign.com/ratings/6/67/Cero_crime.gif
Yeah that looks ok. I also like this one, what do you think?
http://www.clipartlord.com/wp-content/uploads/2014/02/police-badge2.png
yeah, I can see that work ... I'm gona try to make a 40x40 icon out of it tonight and we can give it a shot.
OK this is now definitely working (oh yes I managed to fix up my local dev server \o/) but I ran into one small issue ... I dont seem to be able to convert the image correctly into a paa (for the transparent background) - this is essentially the result when I display it in the client:
hmm, strange one. I assume it looks ok as a .paa file out of game?
Yes :(
Gave it another try still no luck - I'm doing something wrong
... it looks stretched as well.
Ups didn't want to close that.
Also done
General idea is to display it together with hunger, thirst and health.