Closed preister closed 9 years ago
Essentially the current setup allows it for multiple actions to be spawned at ones which have different namespaces and therefore seem to not respect each others life_action = true; state.
Fixes, holding down the actionKey now has the expected effect.
Part of #68
Essentially the current setup allows it for multiple actions to be spawned at ones which have different namespaces and therefore seem to not respect each others life_action = true; state.