Open wraitii opened 6 years ago
To clarify the issue we have, we wrote a small premake module for cxxtest here: https://trac.wildfiregames.com/browser/ps/trunk/build/premake/cxxtest/cxxtest.lua
The code works around the limitations of the gmake
action (we may look into the gmake2
action in the future) so the issue here is not #223.
Thanks in advance! 🙂
It seems the Xcode module does not handle custom build commands. We just switched to using them for 0 A.D.'s build system for the tests, and the Xcode test project doesn't work.
This is apparently the subject of a "forgotten" PR.
This can be tested by building 0 A.D., but the following "minimal" example works too: