This is a workaround to avoid compilation fails when including special characters in map names #1963 .
pokeemerald/tools/jsonproc was modified to include some special characters in the list of "bad characters" and implemented some commands to replace them with the better ascii aproximation:
This makes that it won't break anymore, although it doesn't grants the correct result yet. It changes Villa Raíz for Villa Ra_iz i.e. however, I run out of ideas. My guess is that the first try to replace a bad character also inserts the character even not having to replace it, but I don't know how to fix it.
Description
This is a workaround to avoid compilation fails when including special characters in map names #1963 .
pokeemerald/tools/jsonproc
was modified to include some special characters in the list of "bad characters" and implemented some commands to replace them with the better ascii aproximation:This makes that it won't break anymore, although it doesn't grants the correct result yet. It changes
Villa Raíz
forVilla Ra_iz
i.e. however, I run out of ideas. My guess is that the first try to replace a bad character also inserts the character even not having to replace it, but I don't know how to fix it.Discord contact info
Discord: excmojack