Closed ghost closed 3 years ago
Get as close as you can with {integer} percent
, then add/subtract a small quantity to get the exact value. There's plenty of cases of percent + 1
and percent - 1
in pokecrystal
.
Some common percent
values: https://github.com/pret/pokecrystal/blob/master/macros/data.asm#L3
So, is this okay? Or is there a better way: I edited the "move" macro to allow for "percent - \8" as needed. Sorry, I'm a noob! haha.
@jd-0 Since not all the values can be represented as clean percentages, unlike the final, I would just make the macro a simple db \5
and repeat percent
for all 251 moves.
I think I got it now, thanks for clarifying!
Thank you! One more thing: please align the number columns so that the one's place is lined up; note how pokegold/pokecrystal do it.
There we go, much nicer!
How does one "percent" Rollout's accuracy value of 78.5?