Closed tillgeissler closed 3 months ago
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The issue seems to be the changes of the level
variables in the Grass/WaterEncounter structs from char
to u8
. If the later type is used, the SBIN Checksum check fails. I am not to familiar with C unfortunately, any idea why this happens and if it can be resolved?
The issue seems to be the changes of the level variables in the Grass/WaterEncounter structs from char to u8.
Hm, that's funky. You could try with s8
. Probably a signage issue.
I still have a lot to give feedback on in
src/overlay006/ov6_02240C9C.c
, but here's some preliminary notes on overall style.Let's also not add more to this PR in terms of new context and scope. It's big enough for now.
Should I try to split it up into multiple PRs or just clean up this one?
Should I try to split it up into multiple PRs or just clean up this one?
Feel free to respond to feedback within this PR; but don't add any more files or functions to its scope.
Thanks for your contribution!
I know that this is PR is still a WIP at the moment, but thoughts on having the structs something like this instead?