To read a Modbus holding register in Rust language, you can use a Modbus library that supports the Modbus protocol over a serial or TCP connection. One such library is the modbus-rs library.
Here is an example code snippet that shows how to use the modbus-rs library to read a Modbus holding register:
use modbus::{Client, Coil, Error, ModbusClient, ReadHoldingRegisters};
fn main() -> Result<(), Error> {
let client = modbus::rtu::connect("/dev/ttyUSB0", 19200)?;
let response = client
.call(ReadHoldingRegisters::new(0x0000, 0x0001))?;
let value = response.get(0)?;
println!("Value: {}", value);
Ok(())
}
This code creates a Modbus client over a serial connection with a baud rate of 19200. It then sends a request to read a holding register at address 0x0000 with a count of 1. The response is then printed to the console.
Note that you'll need to add the modbus library to your project's dependencies in the Cargo.toml file:
[dependencies]
modbus = "0.11.0"
Also, make sure to import the necessary modules at the top of your Rust file:
use modbus::{Client, Coil, Error, ModbusClient, ReadHoldingRegisters};
Finally, make sure to handle any errors that may arise when using the Modbus library. In this example, we're simply printing any errors to the console.
To read a Modbus holding register in Rust language, you can use a Modbus library that supports the Modbus protocol over a serial or TCP connection. One such library is the
modbus-rs
library.Here is an example code snippet that shows how to use the
modbus-rs
library to read a Modbus holding register:This code creates a Modbus client over a serial connection with a baud rate of 19200. It then sends a request to read a holding register at address 0x0000 with a count of 1. The response is then printed to the console.
Note that you'll need to add the
modbus
library to your project's dependencies in theCargo.toml
file:Also, make sure to import the necessary modules at the top of your Rust file:
Finally, make sure to handle any errors that may arise when using the Modbus library. In this example, we're simply printing any errors to the console.