priezm / ro-rail

Automatically exported from code.google.com/p/ro-rail
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Impossible Destinations, Error checking for Out of Reach Monsters #39

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What feature would enhance usability or efficiency?
Both.

What steps would demonstrate the improvement granted by the recommended
feature?
1. Go to an area that includes a ledge which creates a mob. There will be no 
available routes less than the maximum distance the homunc can travel from the 
owner, so the homunc idles while other mobs attack it.

What is the current behavior in the above situation?
The homunculus attempts to move to a mob that it cannot reach for reasons of 
terrain. The homunc behavior hangs, waiting to get to its target.

What revision of the product are you using?
Latest

What type of homunculus/mercenary are you using?
Vanil

Please provide any additional information below.

Original issue reported on code.google.com by landstei...@gmail.com on 29 Sep 2010 at 6:28

GoogleCodeExporter commented 8 years ago
I guess this is implemented already, but wasn't working properly at first. 
Please disregard.

Original comment by landstei...@gmail.com on 6 Oct 2010 at 9:13

GoogleCodeExporter commented 8 years ago
In the future, please create separate issue reports for each individual issue 
or enhancement.

Original comment by faithful...@gmail.com on 13 Oct 2010 at 9:35