This Controller works excellent and thanks for sharing with everyone. I'm posting this issue because I noticed when you descend a slope and you get close to a flat ground, the controller enters on a state of "!isGrounded". Because jump and fall animations works based on that parameter, is very noticeable.
This is an issue based on its code or something else?
Hello!
This Controller works excellent and thanks for sharing with everyone. I'm posting this issue because I noticed when you descend a slope and you get close to a flat ground, the controller enters on a state of "!isGrounded". Because jump and fall animations works based on that parameter, is very noticeable.
This is an issue based on its code or something else?
Thanks!