prime31 / Nez

Nez is a free 2D focused framework that works with MonoGame and FNA
MIT License
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Respect sprite rounding in both implementations of Batcher.PushSprite() #762

Closed conlanpatrek closed 1 year ago

conlanpatrek commented 1 year ago

Resolves #761

All I've done here is taken the destination rounding code from the Texture2D implementation of PushSprite and placed it in the Sprite implementation.