prime31 / Nez

Nez is a free 2D focused framework that works with MonoGame and FNA
MIT License
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AddEntity(Entity) now calls AddEntity<T>(T) for consistency. #793

Closed thatpixelguy closed 4 months ago

thatpixelguy commented 4 months ago

Previously, AddEntity would add the entity's children to the scene while AddEntity<T> doesn't. This fixes that, and now AddEntity simply calls AddEntity<T> to ensure consistency.