prime31 / Nez

Nez is a free 2D focused framework that works with MonoGame and FNA
MIT License
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support for IsPaused on Entity - EntityList.cs #809

Closed optimo closed 1 month ago

optimo commented 1 month ago

this handles both cases where either IsPaused is true, or UpdateInterval is set to zero. prior to this, if UpdateInterval was set to zero you'd get an error with the modulus

prime31 commented 1 month ago

Not quite sure I get this one. IsPaused doesn't exist on Entity...

optimo commented 1 month ago

supported by #808