prime31 / TransitionKit

Modular, extensible transitions in scene and between scenes
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Transition Kit Doesn't work on Android #3

Closed cluckeyetea closed 8 years ago

cluckeyetea commented 9 years ago

I really like the concept here and the transitions look slick on the Web Player and in the Unity editor. But on Android all my transitions are just big pink boxes. It's like the initial screen grab doesn't work or something. Maybe I'm doing something wrong? Is anybody using this project on Android?

prime31 commented 9 years ago

TK works fine on any recent Android devices. Make sure you are following the steps to include the shaders in your build as detailed in the README

Mike

On Mar 22, 2015, at 6:06 PM, cluckeyetea notifications@github.com wrote:

I really like the concept here and the transitions look slick on the Web Player and in the Unity editor. But on Android all my transitions are just big pink boxes. It's like the initial screen grab doesn't work or something.

— Reply to this email directly or view it on GitHub.

cluckeyetea commented 9 years ago

Thanks, Mike. Good to know it does work on Android. I must just have something wrong in my setup. When I initially tried including the shaders as described in the readme, I got the following error:

Shader compiler: internal error compiling shader snippet type=0 platform=5: Error polling external process

Does that mean anything to you? Since it seemed to work fine in the editor without including the shaders I left them out but it seems that is a mistake. However when I compile the code with the shaders I get the above error in the Unity console and subsequently when I try and run the code it ends abruptly whenever I invoke a transition.

If you have any other thoughts I'd love to hear them. Best regards!

prime31 commented 9 years ago

That's an odd one. It could be a Unity bug. I'd suggest shooting them a bug report for that or trying TK in an empty project just to isolate it and see if the issue persists there.

Mike

On Sun, Mar 22, 2015 at 8:10 PM, cluckeyetea notifications@github.com wrote:

Thanks, Mike. Good to know it does work on Android. I must just have something wrong in my setup. When I initially tried including the shaders as described in the readme, I got the following error:

Shader compiler: internal error compiling shader snippet type=0 platform=5: Error polling external process

Does that mean anything to you? Since it seemed to work fine in the editor without including the shaders I left them out but it seems that is a mistake. However when I compile the code with the shaders I get the above error in the Unity console and subsequently when I try and run the code it ends abruptly whenever I invoke a transition.

If you have any other thoughts I'd love to hear them. Best regards!

— Reply to this email directly or view it on GitHub https://github.com/prime31/TransitionKit/issues/3#issuecomment-84771060.

davidandreoletti commented 8 years ago

My application also displays pink screens when transitioning between scene on Android 4.4 and OSX 10.11.3 (built with Unity 5.2.4f1). The transition works perfectly when running in the Editor. Note: there is no error displayed in the console (unlike in @cluckeyetea 's case ).

@cluckeyetea DId you find the root cause ? @prime31 Do you think it is a Unity related bug ?

prime31 commented 8 years ago

@davidandreoletti, did you follow the instructions in the README with regard to actually including the shaders in your build?