Closed ekt- closed 8 years ago
ui components (new ui using canvas etc) are beingrendered during fading. that is: above the taken screenshot. maybe the solution is with render queue but i'm not sure
I'm testing with a 'Screen Space - overlay' canvas, unity5.2.3
on further looking, that's exactly how canvas work in overlay mode. in 'camera' mode is fine. case closed, sorry for the noise
ui components (new ui using canvas etc) are beingrendered during fading. that is: above the taken screenshot. maybe the solution is with render queue but i'm not sure
I'm testing with a 'Screen Space - overlay' canvas, unity5.2.3