This is neither a bug nor a feature request. Please feel free to correct the label.
I would like to generate multi-view stereo data, i.e., images of the same scenes captured from different points of view. Is this possible via some configuration?
As a workaround for the multi-view stereo dataset generation, I thought about generating a monocular video with a command similar to the following one:
python -m infinigen.datagen.manage_jobs --output_folder outputs/my_videos --num_scenes 1 \ --pipeline_config monocular_video cuda_terrain opengl_gt --cleanup big_files --config video high_quality_terrain
However, the default frame rate of 24fps is a huge waste of resources, as I would need a very sparse video (e.g., one frame every few seconds, such that the camera can move significantly between once frame and the next one), but in the documentation it is not clear whether it is possible to change the frame rate.
Since each scene is generate at random, how is the camera trajectory decided in the video? Is it possible to define the camera trajectory after the scene has been generated?
This is neither a bug nor a feature request. Please feel free to correct the label.
I would like to generate multi-view stereo data, i.e., images of the same scenes captured from different points of view. Is this possible via some configuration?
As a workaround for the multi-view stereo dataset generation, I thought about generating a monocular video with a command similar to the following one:
python -m infinigen.datagen.manage_jobs --output_folder outputs/my_videos --num_scenes 1 \ --pipeline_config monocular_video cuda_terrain opengl_gt --cleanup big_files --config video high_quality_terrain
However, the default frame rate of 24fps is a huge waste of resources, as I would need a very sparse video (e.g., one frame every few seconds, such that the camera can move significantly between once frame and the next one), but in the documentation it is not clear whether it is possible to change the frame rate.Since each scene is generate at random, how is the camera trajectory decided in the video? Is it possible to define the camera trajectory after the scene has been generated?
Any suggestion would be very welcome. Thank you.