princeton-vl / infinigen

Infinite Photorealistic Worlds using Procedural Generation
https://infinigen.org
BSD 3-Clause "New" or "Revised" License
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Export objects? #355

Open Boltzmachine opened 2 weeks ago

Boltzmachine commented 2 weeks ago

Is there a convenient way to export objects and their poses? Or I might have to loop over all objects and filtered (because I found many unused objects in the result and it is hard to find out which collections should be exported) them in the blender scene file?

I saw solve_state.json contains such information, but it also contain all the unused objects, which I don't know which of them should be used.

Boltzmachine commented 2 weeks ago

Just a friendly follow-up. Really need the suggestions for doing so @David-Yan1

David-Yan1 commented 2 weeks ago

Have you taken a look at the export documentation? If you want something more specific, let me know.

Boltzmachine commented 2 weeks ago

When I export it, I can still see unused objects (e.g. hoof_parent_temp_010). Just need to know every real object and their transformation matrix.

Boltzmachine commented 2 weeks ago

Do you know how to find out those "real objects"? @David-Yan1