prman-pixar / RenderManForBlender

RenderMan for Blender render addon
MIT License
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Lens shift settings from active camera also apply to viewport IPR renders outside of camera #677

Closed tim-3d closed 1 year ago

tim-3d commented 1 year ago

Hi!

I noticed today that the Lens Shift X/Y values set in the active blender camera get applied to the whole image when rendering from regular perspective viewport, (outside of viewing through the camera)

(It'll render correctly when looking through the camera though, matching the viewport)

here's the lens Shift options in blender camera: image example screenshot, the cube gets rendered a little to the left as per the lens offset settings image

I'm using renderman ncr 25.1 with blender 3.3.6 LTS on Windows 10 22H2

let me know if you need any more info etc.

Cheers, Tim

prman-pixar commented 1 year ago

Thanks for the report. Can you see if the latest commit in the dev branch fixes the problem for you?

tim-3d commented 1 year ago

Yes, this fixes the issue! Thank you!