prman-pixar / RenderManForBlender

RenderMan for Blender render addon
MIT License
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Black Texture #685

Closed MiyajiAnimation closed 1 year ago

MiyajiAnimation commented 1 year ago

Aw. Why the black? And i don't know how to fix the black? Screenshot (1260)

prman-pixar commented 1 year ago

It's really hard to see your shading network from your image, but if your textures include an alpha, and you want the alpha to cut through, connect resultA from PxrTexture to the Presence input on the LamaSurface node (assuming you're using Lama). resultA is the alpha from your texture; resultRGB is just the RGB channels of your texture.

MiyajiAnimation commented 1 year ago

Aw thank you