prman-pixar / RenderManForBlender

RenderMan for Blender render addon
MIT License
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Cannot use PxrTexture resultRGB in PxrHSL #691

Closed erjiang closed 1 year ago

erjiang commented 1 year ago

Ran into this while testing #690 ... I wanted to rotate the hue of an image texture using PxrHSL but it doesn't seem to have any effect in the render.

To reproduce:

  1. Connect a PxrTexture resultRGB to PxrHSL.
  2. Then use the PxrHSL resultRGB as the baseColor for PxrDisneyBsdf. Selection_005
  3. Set the hue change to various values.

Expected:

Rendered material should show texture with a different hue.

Actual:

Rendered material shows original texture without hue change.

erjiang commented 1 year ago

Nevermind, this was caused by buggy nodes made using the patched files from #690, which persisted after reverting the RfB addon and opening the saved file.