Open stuhlmueller opened 9 years ago
Yes, this would be worth doing. I think that @dritchie probably has (3d) webgl working in the procedural-modeling branch.
That branch just has the modifications I made to MH and ParticleFilter. The actual meat of the code is in a different repository: https://github.com/dritchie/web-procmod.
Computer vision examples: http://dippl.org/examples/vision.html
Rewrite either directly in webgl (see, e.g., webglfundamentals.org) or by using a library like three.js or pixi.js. Then compare performance to the plain canvas implementation. What happens if we increase image size?
We could also try implementing a simple 3D analog to the 2D rectangles example.