Open GusIsanda opened 1 week ago
Hi Guslsanda,
As far as I know, this is intended. The root menu moves in a loop and the submenus in a line with a beginning and an end. Take a look at the file "uimenu.cpp" from line 473. Peter
if (pUIMenu->m_nCurrentSelection == 0)
{
// If in main mennu, wrap around
if (pUIMenu->m_pCurrentMenu == s_MainMenu)
{
// Find last entry with a name
while (pUIMenu->m_pCurrentMenu[pUIMenu->m_nCurrentSelection+1].Name)
{
pUIMenu->m_nCurrentSelection++;
}
}
}
else if (pUIMenu->m_nCurrentSelection > 0)
{
pUIMenu->m_nCurrentSelection--;
}
.........
Why I couldn't see it? Thanks!
Why I couldn't see it?
Because there really is a very small error in the root menu :-) The arrow "<" is missing in the "TG1" menu on the left side and the following arrow ">" is missing in the "Performance" menu on the right side.
Hi, first of all thanks for all the work!
I found a minor bug in root menu and I'm not able to find the line myself. When the menu is on TG or in edit mode, you can't go one step down if it's the first item or step up if it's the last item (looping back to the last or first item), but in root menu it does.
I know it's a minimum trouble but now I need to know how it works. Thanks again!