Closed codeanticode closed 2 years ago
OpenGL ES 3.0 supports buffer object mapping:
https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glMapBufferRange.xhtml
which will make it possible to port buffer object streaming recently implemented in the Java mode:
https://github.com/processing/processing4/issues/196
Duplicate of #697
OpenGL ES 3.0 supports buffer object mapping:
https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glMapBufferRange.xhtml
which will make it possible to port buffer object streaming recently implemented in the Java mode:
https://github.com/processing/processing4/issues/196