Closed shiffman closed 9 years ago
Good catch. Yes, @codeanticode, where can I find a list of video formats supported by GStreamer (and now Processing, by extension)?
I updated the reference today to remove the reference to QuickTime, but I couldn't find a definitive list of codecs we're including with GStreamer.
There is a command line tool that outputs the list of supported codecs, tricky because is not included with the gstreamer package currently bundled with the video library, but I think it can be sorted out. Will report back soon!
This is the full list of decoders:
XviD video
Wavpack audio
Vorbis audio
VMnc video
TTA audio
Theora video
Speex audio
RealAudio
RealVideo
PNM image
Nsf
Musepack
Mu Law audio
mpeg1 and mpeg2 video
mad mp3
Jasper JPEG2000 image
FLX video
FLAC audio
XSUB
SubRip subtitle
HDMV Presentation Graphic Stream subtitles
DVD subtitles
DVB subtitles
Advanced SubStation Alpha subtitle
ADPCM Yamaha
ADPCM CDROM XA
ADPCM Nintendo Gamecube THP
ADPCM Shockwave Flash
ADPCM Sound Blaster Pro 4-bit
ADPCM Sound Blaster Pro 2.6-bit
ADPCM Sound Blaster Pro 2-bit
ADPCM Microsoft
ADPCM IMA Westwood
ADPCM IMA WAV
ADPCM IMA Loki SDL MJPEG
ADPCM IMA QuickTime
ADPCM IMA Funcom ISS
ADPCM IMA Electronic Arts SEAD
ADPCM IMA Electronic Arts EACS
ADPCM IMA Duck DK4
ADPCM IMA Duck DK3
ADPCM IMA AMV
G.726 ADPCM
G.722 ADPCM
ADPCM Electronic Arts XAS
ADPCM Electronic Arts R3
ADPCM Electronic Arts R2
ADPCM Electronic Arts R1
ADPCM Electronic Arts Maxis CDROM XA
ADPCM Electronic Arts
ADPCM Creative Technology
SEGA CRI ADX ADPCM
ADPCM 4X Movie
DPCM Xan
DPCM Sol
DPCM id RoQ
DPCM Interplay
PCM signed 20-bit little-endian planar
Westwood Audio (SND1)
Windows Media Audio Voice
Windows Media Audio 2
Windows Media Audio 1
Windows Media Audio 9 Professional
Sierra VMD audio
VQF TwinVQ
True Audio (TTA)
DSP Group TrueSpeech
TrueHD
Smacker audio
RealAudio SIPR / ACELP.NET
Shorten
RealAudio 2.0 (28.8K)
RealAudio 1.0 (14.4K)
QDesign Music Codec 2
QCELP / PureVoice
Nellymoser Asao
Musepack SV8
Musepack SV7
MP3onMP4
MP3onMP4
ADU (Application Data Unit) MP3 (MPEG audio layer 3)
ADU (Application Data Unit) MP3 (MPEG audio layer 3)
MP3 (MPEG audio layer 3)
MP3 (MPEG audio layer 3)
MP2 (MPEG audio layer 2)
MP1 (MPEG audio layer 1)
MLP (Meridian Lossless Packing)
MACE (Macintosh Audio Compression/Expansion) 6
MACE (Macintosh Audio Compression/Expansion) 3
IMC (Intel Music Coder)
GSM Microsoft variant
GSM
FLAC (Free Lossless Audio Codec)
ATSC A/52B (AC-3, E-AC-3)
Delphine Software International CIN audio
DCA (DTS Coherent Acoustics)
COOK
Bink Audio (RDFT)
Bink Audio (DCT)
Atrac 3 (Adaptive TRansform Acoustic Coding 3)
Atrac 1 (Adaptive TRansform Acoustic Coding)
Monkey's Audio
Adaptive Multi-Rate WideBand
Adaptive Multi-Rate NarrowBand
MPEG-4 Audio Lossless Coding (ALS)
ALAC (Apple Lossless Audio Codec)
ATSC A/52A (AC-3)
AAC LATM (Advanced Audio Codec LATM syntax)
Advanced Audio Coding
Zip Motion Blocks Video
LCL (LossLess Codec Library) ZLIB
Psygnosis YOP Video
Miro VideoXL
Wing Commander IV / Xxan
Wing Commander III / Xan
Winnov WNV1
Windows Media Video 9
Windows Media Video 8
Windows Media Video 7
Westwood Studios VQA (Vector Quantized Animation) video
On2 VP8
On2 VP6 (Flash version)
On2 VP6 (Flash version, with alpha channel)
On2 VP6
On2 VP5
On2 VP3
VMware Screen Codec / VMware Video
Sierra VMD video
ATI VCR1
SMPTE VC-1
Beam Software VB
IBM UltiMotion
Renderware TXD (TeXture Dictionary) image
TechSmith Screen Capture Codec
Duck TrueMotion 2.0
Duck TrueMotion 1.0
8088flex TMV
TIFF image
Tiertex Limited SEQ video
Nintendo Gamecube THP video
Truevision Targa image
Sorenson Vector Quantizer 3 / Sorenson Video 3 / SVQ3
Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1
Sun Rasterfile image
Sunplus JPEG (SP5X)
Snow
QuickTime Graphics (SMC)
Smacker video
SGI image
SMPTE 302M
RealVideo 4.0
RealVideo 3.0
RealVideo 2.0
RealVideo 1.0
QuickTime video (RPZA)
id RoQ video
RL2 video
AJA Kona 10-bit RGB Codec
QuickTime Animation (RLE) video
Q-team QPEG
Apple QuickDraw
V.Flash PTX image
PPM (Portable PixelMap) image
PNG image
Pictor/PC Paint
PGMYUV (Portable GrayMap YUV) image
PGM (Portable GrayMap) image
PC Paintbrush PCX image
PBM (Portable BitMap) image
PAM (Portable AnyMap) image
NuppelVideo/RTJPEG
Mobotix MxPEG video
LCL (LossLess Codec Library) MSZH
Microsoft Video 1
Microsoft RLE
MPEG-4 part 2 Microsoft variant version 3
MPEG-4 part 2 Microsoft variant version 2
MPEG-4 part 2 Microsoft variant version 1
MPEG-1 video
MPEG-4 part 2
MPEG-2 video
Motion Pixels video
American Laser Games MM Video
Apple MJPEG-B
MJPEG (Motion JPEG)
Mimic
Sony PlayStation MDEC (Motion )
LOCO
Lagarith lossless
Karl Morton's video codec
Kega Game Video
Bitmap Brothers JV video
JPEG-LS
Interplay MVE video
Intel Indeo Video Interactive 5
Intel Indeo 3
Intel Indeo 2
IFF ILBM
IFF ByteRun1
id Quake II CIN video
Huffyuv / HuffYUV
H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10
Intel H.263
H.263 / H.263-1996, H.263+ / H.263-1998 / H.263 version 2
H.261
Forward Uncompressed
Fraps
4X Movie
Flash Video (FLV) / Sorenson Spark / Sorenson H.263
Autodesk Animator Flic video
Flash Screen Video v1
Huffyuv variant
video codec #1
Escape 124
8SVX fibonacci
8SVX exponential
QuickTime 8BPS video
Electronic Arts TQI Video
Electronic Arts TGV video
Electronic Arts TGQ video
Electronic Arts Madcow Video
Electronic Arts CMV video
Feeble Files/ScummVM DXA
DV (Digital Video)
Delphine Software International CIN video
DPX image
VC3/DNxHD
Chronomaster DFA
Creative YUV (CYUV)
CamStudio
Cirrus Logic AccuPak
Cinepak
CD Graphics video
Interplay C93
BMP image
Bink video
Brute Force & Ignorance
Bethesda VID video
AVS (Audio Video Standard) video
Auravision Aura 2
Auravision AURA
ASUS V2
ASUS V1
ASCII/ANSI art
Deluxe Paint Animation
AMV Video
Autodesk RLE
AAC audio
DVD subtitle
DVD LPCM Audio
DV video
DTS audio
BZ2
Bayer to RGB for cameras
JPEG
CMML stream
A Law audio
ADPCM
ATSC A/52 audio
and a reduced list (still fairly long) with more common formats:
XviD video
Wavpack audio
Vorbis audio
Theora video
mpeg1 and mpeg2 video
mad mp3
FLX video
FLAC audio
PCM signed 20-bit little-endian planar
RealAudio 2.0 (28.8K)
RealAudio 1.0 (14.4K)
QDesign Music Codec 2
MP3 (MPEG audio layer 3)
MP3 (MPEG audio layer 3)
MP2 (MPEG audio layer 2)
MP1 (MPEG audio layer 1)
MLP (Meridian Lossless Packing)
FLAC (Free Lossless Audio Codec)
DCA (DTS Coherent Acoustics)
MPEG-4 Audio Lossless Coding (ALS)
ALAC (Apple Lossless Audio Codec)
ATSC A/52A (AC-3)
AAC LATM (Advanced Audio Codec LATM syntax)
Windows Media Video 9
Windows Media Video 8
Windows Media Video 7
Sorenson Vector Quantizer 3 / Sorenson Video 3 / SVQ3
Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1
RealVideo 4.0
RealVideo 3.0
RealVideo 2.0
RealVideo 1.0
QuickTime video (RPZA)
QuickTime Animation (RLE) video
PPM (Portable PixelMap) image
PNG image
Microsoft Video 1
Microsoft RLE
MPEG-4 part 2 Microsoft variant version 3
MPEG-4 part 2 Microsoft variant version 2
MPEG-4 part 2 Microsoft variant version 1
MPEG-1 video
MPEG-4 part 2
MPEG-2 video
Apple MJPEG-B
MJPEG (Motion JPEG)
JPEG-LS
H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10
Intel H.263
H.263 / H.263-1996, H.263+ / H.263-1998 / H.263 version 2
H.261
Flash Video (FLV) / Sorenson Spark / Sorenson H.263
Autodesk Animator Flic video
Flash Screen Video v1
DV (Digital Video)
AAC audio
DV video
JPEG
CMML stream
ADPCM
ATSC A/52 audio
The thing is that I never tried all these formats, so not sure if the decoders actually work.
@REAS @codeanticode Perhaps this would be a good candidate for offloading to the wiki, and linking to it from the reference.
Yech... let's just say "The video library is based on gstreamer which supports a wide range of codecs. We recommend using H.264, but many other formats will work as well." There's no way to know whether this list will be accurate, or what the level of quality is, or how they work for each platform. It'd be silly to keep track.
I added the list to the Wiki with caveats because @codeanticode produced the information and I think it's instructive. I will add the text from @benfry to the main reference.
Now that we are using GStreamer, I believe there might be a more specific list of compatible video formats we should provide in the docs. Currently we have:
"Apple's QuickTime format" http://processing.org/reference/libraries/video/Movie.html
@codeanticode, can you shed any light on this?
Also, do we support loading a video from a URL or no?