Interestingly, it has nothing to do with whether the blade is on or off.
In this simple, always-on example, TrDoEffect is set to just trigger CLASH when doing a BLAST.
Blast button indeed triggers a clash as long as the power button is on.
But if "Always" is appended to the "TrDoEffect", it stops working altogether, regardless of power button.
Interestingly, it has nothing to do with whether the blade is on or off. In this simple, always-on example, TrDoEffect is set to just trigger CLASH when doing a BLAST. Blast button indeed triggers a clash as long as the power button is on. But if "Always" is appended to the "TrDoEffect", it stops working altogether, regardless of power button.