programminglanguagesclub / elemental-magicks

Idris + Ur/Web development of a perfect information, fair, deterministic turn based strategy game, built with dependent types!
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Design and integrate quality AI opponent to play game. #13

Open Raleigh-Foster opened 8 years ago

Raleigh-Foster commented 8 years ago

Should be somewhat interesting for new players. In other words, should be capable of winning close to 100% of the time against the uniformly random AI.

Raleigh-Foster commented 8 years ago

There's a course on coursera about general game playing AIs that might be useful.

Raleigh-Foster commented 8 years ago

The algorithm used should be monte carlo tree search with a uniform prior (same as previous AI's posterior)