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GDTemplate
Godot template for game projects (Godot 4.x)
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Window scale (or window scale label) is somehow able to increase by 1 above a maximum fullscreen size
#14
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programnoir
closed
1 year ago
programnoir
commented
1 year ago
Steps to replicate:
Open game
Navigate to video tab
Increase window size. On a 1920x1080 screen, this should max out at 4 (when it converts to fullscreen).
Press the button again, which makes no change to the window or fullscreen but increases the text label to 5.
Label is also able to reach 0.
Steps to replicate: