programnoir / GDTemplate

Godot template for game projects (Godot 4.x)
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Window scale (or window scale label) is somehow able to increase by 1 above a maximum fullscreen size #14

Closed programnoir closed 1 year ago

programnoir commented 1 year ago

Steps to replicate:

  1. Open game
  2. Navigate to video tab
  3. Increase window size. On a 1920x1080 screen, this should max out at 4 (when it converts to fullscreen).
  4. Press the button again, which makes no change to the window or fullscreen but increases the text label to 5.
  5. Label is also able to reach 0.