Closed programnoir closed 1 year ago
Issue is also present in Godot 4.1. What's confusing is that the borderless mode is not resizing to the specified 480x270. This borderless window is 486x299. The content itself is 486x273. It's not resizing to what I'm specifying in my project settings.
There are black borders along the top and bottom of the screen. This may be related to how the content scaling of the project works specifically. It is most likely that the solution could involve changing the size of the window itself. I'll need to explore this in more detail to get this issue ironed out.