progs-dump-dev / progs_dump

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[Bug] Ogre.qc missing ammo check for style 4 #9

Closed dumptruckDS closed 10 months ago

dumptruckDS commented 10 months ago

From older repo: https://github.com/dumptruckDS/progs_dump_qc/issues/195

I do see a missing ammo check in the code actually on one of the two animations that randomly plays when an Ogre dies. Drobackpack is called when an Ogre dies unless keep_ammo is 1. But Drobackpack needs a ammo value set as seen here: if (!(self.ammo_shells + self.ammo_nails + self.ammo_rockets + self.ammo_cells)) return; // nothing in it

This was fixed in Re:M: https://github.com/EmeraldTiger/Re-Mobilize/pull/31