test running
Test(), str: abc
Test(), str: bcd
~Test(), str: bcd
~Test(), str: abc
~Test(), str: abc
~Test(), str: bcd
~Test(), str: abc
~Test(), str: bcd
~Test(), str: abc
this res is: abc
~Test(), str: bcd
this res is: bcd
end mark
#include <string>
#include <algorithm>
#include <iostream>
#ifndef THREAD_POOL_H
#define THREAD_POOL_H
#include <vector>
#include <queue>
#include <memory>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <future>
#include <functional>
#include <stdexcept>
class ThreadPool {
public:
ThreadPool(size_t);
template<class F, class... Args>
auto enqueue(F&& f, Args&&... args)
-> std::future<typename std::result_of<F(Args...)>::type>;
~ThreadPool();
private:
// need to keep track of threads so we can join them
std::vector< std::thread > workers;
// the task queue
std::queue< std::function<void()> > tasks;
// synchronization
std::mutex queue_mutex;
std::condition_variable condition;
bool stop;
};
// the constructor just launches some amount of workers
inline ThreadPool::ThreadPool(size_t threads)
: stop(false)
{
for(size_t i = 0;i<threads;++i)
workers.emplace_back(
[this]
{
for(;;)
{
std::function<void()> task;
{
std::unique_lock<std::mutex> lock(this->queue_mutex);
this->condition.wait(lock,
[this]{ return this->stop || !this->tasks.empty(); });
if(this->stop && this->tasks.empty())
return;
task = std::move(this->tasks.front());
this->tasks.pop();
}
task();
}
}
);
}
// add new work item to the pool
template<class F, class... Args>
auto ThreadPool::enqueue(F&& f, Args&&... args)
-> std::future<typename std::result_of<F(Args...)>::type>
{
using return_type = typename std::result_of<F(Args...)>::type;
auto task = std::make_shared< std::packaged_task<return_type()> >(
std::bind(std::forward<F>(f), std::forward<Args>(args)...)
);
std::future<return_type> res = task->get_future();
{
std::unique_lock<std::mutex> lock(queue_mutex);
// don't allow enqueueing after stopping the pool
if(stop)
throw std::runtime_error("enqueue on stopped ThreadPool");
tasks.emplace([task](){ (*task)(); });
}
condition.notify_one();
return res;
}
// the destructor joins all threads
inline ThreadPool::~ThreadPool()
{
{
std::unique_lock<std::mutex> lock(queue_mutex);
stop = true;
}
condition.notify_all();
for(std::thread &worker: workers)
worker.join();
}
#endif
class Test {
public:
Test(const std::string& str) {
std::cout << "Test(), str: " << str << std::endl;
this->str_ = str;
}
~Test() {
std::cout << "~Test(), str: " << str_ << std::endl;
}
std::string getstr() const {
return str_;
}
private:
std::string str_;
};
int main() {
std::cout << "test running" << std::endl;
{
ThreadPool tp(1);
std::vector<std::future<std::string>> vec_res;
{
std::vector<Test> vec_src = { Test("abc"), Test("bcd") };
for (int i = 0; i < vec_src.size(); ++i) {
Test& one = vec_src[i];
vec_res.emplace_back(
tp.enqueue(
[](Test& one) {
return one.getstr();
}, one
)
);
}
}
for (int i = 0; i < vec_res.size(); ++i) {
auto res = vec_res[i].get();
std::cout << "this res is: "<< res << std::endl;
}
}
std::cout << "end mark" << std::endl;
return 0;
}
this demo res is: