progwml6 / Natura

Heyo, redwood trees! Chop them all day long~
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Allow Customizing of tree spawns for biomes? #91

Open Taiine opened 10 years ago

Taiine commented 10 years ago

Is there away or can you allow us to set what biomes some of the trees will spawn in? For example I use Biomes'o'plenty, and there are several biomes that some of the trees would fit in very nicely, but they don't... I would love for the big redwood to also spawn in the woodlands biome amung a few others. The huge oak tree also only spawns in the jaded cliffs, I'd like it to also spawn in other biomes aside -just- that one, as I tend to disable it.

BTW, what setting would I change to make the redwoods spawn a LOT more? I use to many versions ago have it set so they were rather common in the planes biome (and I'd like them in other biomes too), and it in a sense made for a lovly redwood forest of sorts that I made a large tree house city in.

Zarepheth commented 6 years ago

I'd love for all the Natura plants to have a configurable biomes and biome-specific spawn rates. As it is, I see Eucalytus trees in nearly Vanilla and Biomes O'Plenty biome in the 1.12.2 MC overworld, and much more frequent than I would expect.

As Biomes O'Plenty and Natura have several overlapping trees for the overworld, it would be nice to have them and their planks/objects treated the same - or to disable the generation in one mod while leaving the other mod's generation intact.