project-imprimis / imprimis

Imprimis, the team based destroyable world shooter game
https://project-imprimis.github.io/www/
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Heat indicator and general crosshair improvements #49

Open ghost opened 3 years ago

ghost commented 3 years ago

Currently there's the normal crosshair, additional hit marker, and a circle to indicate weapon heat. Unfortunately they all look different and the heat indicator is not easily readable.

current state

My suggestion is to:

ghost commented 3 years ago

Another possiblity is to display "charges" instead of cooldown. They could be semi-transparent when depleted, possibly with another level of transparency to show progress of recharging. To aid timing when exactly a charge will be available, the animation for recharging could use eg. an exponential curve (starting slow and speeding up).