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project-imprimis
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imprimis
Imprimis, the team based destroyable world shooter game
https://project-imprimis.github.io/www/
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Material and texturing issues on tdm1e
#30
ghost
opened
3 years ago
0
remove UI for obsolete entities (fixes #23)
#26
b-sharman
closed
3 years ago
1
Less annoying hit sound
#25
no-lex
opened
3 years ago
0
Miscellaneous changes for #18
#24
b-sharman
closed
3 years ago
2
Remove obsolete UI/UX for removed entities
#23
b-sharman
closed
3 years ago
0
game.cfg: replace strings with aliases for #18
#22
b-sharman
closed
3 years ago
0
Change strings to aliases in ui.cfg for #18
#21
b-sharman
closed
3 years ago
0
convert strings to aliases in options.cfg for #18
#20
b-sharman
closed
3 years ago
0
Alternate language support
#18
no-lex
opened
3 years ago
1
Client drops when switching teletypewriter terminals
#17
no-lex
opened
3 years ago
0
New conceptual health bar design
#16
b-sharman
opened
3 years ago
0
Rewrite AI code in C++
#15
no-lex
closed
3 years ago
0
Remove melee attacks
#14
no-lex
closed
3 years ago
0
Remove the notepad
#13
b-sharman
opened
3 years ago
1
hud.cfg: "modernize" health bar
#11
b-sharman
closed
3 years ago
0
Visibility suffers on lowest settings.
#9
ghost
closed
3 years ago
2
un-inline scoreboard.cpp for libprimis/#150
#8
b-sharman
closed
3 years ago
0
Clean up scoreboard.cfg for #1
#7
b-sharman
closed
3 years ago
0
Convert AI code to OOP paradigm
#6
no-lex
closed
3 years ago
0
Default class selection bind (`C`) not working
#5
ghost
closed
3 years ago
2
Engineer gameplay improvements.
#4
ghost
opened
3 years ago
0
Engineer can enter geometry while building.
#3
ghost
opened
3 years ago
0
Remove remnants of local server
#28
no-lex
opened
4 years ago
0
Remove remnants of item code
#27
no-lex
opened
4 years ago
0
Remove magic numbers in Cubescript UIs
#1
no-lex
opened
4 years ago
2
Remove auth system
#2
no-lex
opened
4 years ago
0
game::spawnbouncer takes an unused `vec` for velocity
#12
no-lex
opened
4 years ago
0
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