LUX 1.0 requirement Q9.2 with a UI dev phase of "Important-Test"
In addition to being able to filter by the unit responsible for and only applicable when sorting search results by relevancy / scores, the users need a way to counter one unit's objects and works from dominating the search results whereby the unit's search results are not completely removed but rather diluted by those from other units. A way we may be able to do this is to apply a negative boost/weight to specified units. By also offering a positive boosting, one could also make objects and works from specific units more relevant.
Would be good to offer a generic implementation such that the front end could enable users to do this to other criteria as well.
LUX 1.0 requirement Q9.2 with a UI dev phase of "Important-Test"
In addition to being able to filter by the unit responsible for and only applicable when sorting search results by relevancy / scores, the users need a way to counter one unit's objects and works from dominating the search results whereby the unit's search results are not completely removed but rather diluted by those from other units. A way we may be able to do this is to apply a negative boost/weight to specified units. By also offering a positive boosting, one could also make objects and works from specific units more relevant.
Would be good to offer a generic implementation such that the front end could enable users to do this to other criteria as well.